The Depths Of Tasar
29,99 €
The Depths of Tasar is a 3D printable modular sci‑fi terrain system that turns your table into dense, claustrophobic corridors and chambers – perfect for Boarding Actions. Every wall, doorway, stair and junction is designed to snap together into brutal close‑quarters kill‑zones: ambush alleys, choke points, fortified nodes and objective rooms.
Coming soon
The lights flicker. Sirens howl. Armored boots slam through narrow corridors as boarding parties clash in the guts of a dying starship.
The Depths of Tasar is a modular sci‑fi terrain system that turns your table into dense, claustrophobic corridors and chambers - perfect for Boarding Actions. Every wall, doorway, stair and junction is designed to snap together into brutal close‑quarters kill‑zones: ambush alleys, choke points, fortified nodes and objective rooms.
The Core Set gives you everything you need to play a full boarding‑style game: straight corridors, T‑junctions, doors, objective rooms and multi‑level platforms. It lines up with the official map footprints you already know and includes an adapter so you can seamlessly link Tasar layouts into popular corridor systems from other big names in the hobby.
Whether you’re running narrative campaigns, competitive missions, or quick one‑off skirmishes, Depths of Tasar lets you rebuild the battlefield every game. One box, infinite starships - back the project and turn your next boarding action into a story your group talks about for years.
The Core Set has all you need to dive straight into a full Boarding Actions game
- 23 unique wall designs with variations
- 3 designs of print-in-place doors
- Special wall with window (open and close variants)
- Multi-level catwalk system
- Extra detail bits such as pillar hole fillers, arch, beams to make your terrain complete
- Connection adapters
Every component in the system comes in two flavors out of the box: a connector version and a magnet‑ready version. For resin users, each of these variants also includes a dedicated hollow option, giving you the same flexibility while keeping material use and cure times under control.
All files have been thoroughly print‑tested on FDM machine, work smoothly with standard slicers and only need a reasonable, easy‑to‑remove amount of support.
For resin users, unfortunately, since I don’t currently own a resin printer I haven’t been able to personally test these on SLA or provide pre‑supported versions. They should perform very well on resin printers with your own support setup, but I can’t offer a full guarantee.
Wall Sections
The wall sections are designed for flexible modular construction and can be combined in many different ways to create corridors, rooms, defensive positions, and larger interconnected layouts. Their consistent dimensions and connection points make it easy to build both compact scenes and expansive terrain arrangements.
The modular design also makes the wall sections suitable for recreating layouts inspired by official maps. The wall sections dimensions are designed to match the proportions and spacing used in those layouts. You can combine two walls with a connecting tower to represent a long wall from the official terrain. The terrain is intended as a compatible third-party option and is not an official product, so the specific rules and terrain requirements of the game or mission you are playing should always be followed.
Print-in-place Doors
The set includes 3 print-in-place doors. These doors are designed to be printed as functional pieces, allowing them to move without requiring separate hinges or complex assembly. They can be used to divide rooms, control movement through corridors, create tactical choke points, or add visual detail to larger wall arrangements. After printing and removing any necessary print supports, the doors are ready to use.
Damaged Walls
The damaged wall sections represent battle‑scarred bulkheads and shattered corridor runs, giving your layouts the look of a warzone that has actually been fought over. They are designed as drop‑in replacements for the standard wall pieces, using the same footprint and connector spacing, so you can swap a pristine corridor for a ruined one without changing your mission map or grid.
Window
Window wall sections feature a built‑in slot so you can slide in printed backdrops – turning every pane into a sweeping view of the galaxy and instantly boosting immersion at the table. Or keep things tactical and use them as interior windows between rooms, opening up fresh firing lanes and brutal new angles of attack
Adapters
The adapter piece is the bridge between The Depths Of Tasar and the rest of your collection: it locks seamlessly into this terrain system on one side and lines up with popular third‑party corridor sets on the other, so you can expand existing boards instead. Use it to splice The Depths Of Tasar walls into your favorite ship interiors or other modular kits, turning your terrain into one unified, fully cross‑compatible battlefield.
Catwalk System
The catwalk system lets you take the fight vertical, linking towers, platforms and corridors into multi‑level firing lines and perilous choke points. Modular straight runs, corners and junction pieces clip together in seconds, so you can rebuild your elevated network every game - from tight maintenance gantries to sprawling industrial skybridges over the killing floor.
The system is fully stackable. You can add as many levels as you like or even skin entire upper floors in walkways and platforms. There’s no built‑in “maximum height”: as long as you have towers or supports underneath, you can keep climbing, from a simple second‑storey gantry all the way up to a dense lattice of platforms hanging high above the ground.
This makes it easy to tailor vertical density to your scenario: build a low, industrial mezzanine for quick skirmishes, or go all‑out with towering multi‑level superstructures where fights break out on three or four layers at once.
Accessories
The set also includes a selection of scatter terrain pieces and accessories to add extra detail and atmosphere to your battlefield. Place them throughout rooms, corridors and platforms to make each layout feel more complete and visually varied.
These pieces can also be used as props and points of interest in narrative missions, giving players clear objects to interact with, investigate, protect or fight over. Their purpose is deliberately flexible, allowing you to decide how each accessory fits the story and objectives of your mission
Print tested
All models are print tested on Creality Ender-3 V3 SE with PLA
Nozzle: 0.4 mm
Layer : 0,12 mm
Infill: 15%
The set is designed to print with a reasonable amount of support material. Some pieces require minimal or no supports, while some of more detailed sections need additional support to preserve their layered geometry and surface detail. This approach keeps printing and cleanup manageable without compromising the overall design.
1 review for The Depths Of Tasar
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jzyg –
This looks TOTALLY AWESOME! Can’t wait to play some games with it.
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